1. Nightmare on Elm Street (NES) – Of course Freddy had a video game. He had a few, actually, but the NES game was the one I played as a kid.
(His pose is less menacing than I think they were intending. He seems to be saying “I give up!”)
Developed by Rare and published by our license-loving friends at LJN, Nightmare on Elm Street was one of the first (and only) NES games to support four players. Using the NES Satellite, you could team up with your buddies to defeat Freddy once and for all. Taking an idea from the film series, the game tasks you with collecting Freddy’s bones in order to destroy them in the furnace at the High School. Just as in the Friday the 13th game there are a bunch of artificial bad guys thrown in as atmosphere, like bats and ghosts. They save Freddy for the boss fights, which makes sense. You have a sleep timer which, if depleted, sends the player into a dream world where the enemies are tougher. You can fill this sleep timer with things like coffee and boomboxes.
The title of the game was at the top center of the screen AT ALL TIMES.
The framework of the game is pretty solid; Castlevania II did the same thing and ended up being a great game. A Nightmare on Elm Street, however, is not. It’s maddeningly, artificially difficult – particularly when you’re just one player, which most people were. Still, a better effort than Friday the 13th and the attempt at a four-player experience is nice.
Here’s an ad for the game:
“ENTERACTIVE”. And another one:
I know these are probably stock pictures, but I like to think that Robert Englund was really excited about getting a NES game and went out of his way to make these ads happen.
Here’s a playthrough:
Interestingly enough, the original concept of the game was apparently that YOU were Freddy and you had to stop these kids from finding your bones. A controversial premise to be sure, but that would have been pretty great. Especially if they had integrated the Power Glove.