Take a little bit of Dungeons & Dragons, add a little bit of The Hitchhiker’s Guide to the Galaxy, put it in an “escape room” format and you’ve got “The Adventure Game”, a brilliant, stylish, charming, original game show aired on BBC between 1980 and 1986. Can you tell I like it?
The game takes place on Arg, home planet of the Argonds. The Argonds are a mischevious race of dragons who are sick of all of the “trippers” from Earth coming to their planet via time (and space?) travel. The travelers are celebrities, a different set each week. The Argonds sometimes steal the crystals from the traveler’s ships, and the travelers must solve a series of logic puzzles and riddles to get their crystal back so that they can leave. The viewer gets to watch each team of travelers work the puzzles out.
The rooms vary in the sorts of puzzles offered. The contestants might have to decipher a shapes and colors puzzle…
…solve an escape room puzzle with many moving parts…
…or play a text-based adventure game on a computer.
The premise and format of the show would evolve through the years; the Argonds went from being dragons to being furry creatures to being furry dragons to being…potted plants?
Also cool is that one of the series 1 contestants, Lesley Judd, returns in subsequent series as “the Mole”, a character who impersonates a fellow contestant but who is really an Argond.
The set and costume design are top-notch as well; the 1980s vision of the future is alive and well on Arg with its white walls, accent colors, single-tone outfits and focus on geometry.
A fun premise on a gorgeous set, with interesting puzzles and celebrities figuring those puzzles out. No prizes, no immunities, no backstabbing, just fun.
While the US was Vegas-ing up its Gambit reboot in 1980, our friends across the pond went with a more traditional approach. The British version of Gambit is as quaint as you’d expect, with a kicky stop-motion intro.
The set design trades in the Vegas glitz and glamour for… something resembling a Grateful Dead album cover.
Gambit, the blackjack-themed game show, has a sort of complicated history. Originally premiering in 1972, Gambit was an instant success, beating out competing shows Sale of the Century and a pre-Trebek Jeopardy! In 1975, though, a hot new show called Wheel of Fortune came on the scene and pretty much obliterated Gambit in the ratings, leading to its cancellation in 1976.
Cut to 1980. Failed daytime talk show experiment The David Letterman Show was pulled off of the air and the idea was to revive Gambit to take its place. The Gambit 2.0 twist came in the form of a live show from the Tropicana in Las Vegas, and Las Vegas Gambit was born.
And then died again a year later, but whatever.
Wink Martindale hosted both iterations of Gambit. Is Wink Martindale the poor man’s Chuck Woolery, or is it the other way around? Wink’s game show career started earlier, making him the incumbent. However, Woolery’s first game show gig, the aforementioned Wheel of Fortune, spelled the original Gambit’s demise. Woolery’s got the more impressive resume: while Wink had some solid shows including Tic Tac Dough! and Debt, Chuck’s got Love Connection, Scrabble, The Dating Game, and (a personal favorite) Lingo. Personally, I’m going to give the point to Chuck. Wink’s got an unsettling way of talking to the audience, to his contestants, and to women in particular. I’m not saying he’s our reality’s Randall Flagg, I’m just pointing out that he’s never been in the same room as Randall Flagg.
There are a few things about Las Vegas Gambit that are special – first of all, the set is a fantastic tribute to Vegas-style gaudiness. Covered in gold and rich in font treatments, the first part of each Gambit match is a trivia round with correct answers rewarding cards which are then built into a blackjack hand. Two teams compete, the first team to reach as close to twenty-one as possible without busting moves on to the final round.
The final round, the Gambit Galaxy is some sort of casino from the (1980s) future, boasting a wall of screens and a single craps table. The contestants roll oversized dice, using the resulting numbers to clear out the screens. If they can do so, they win it all.
The other noteworthy thing about Las Vegas Gambit is the enthusiasm. Part of this is thanks to the era; these were the days of Let’s Make a Deal, Press Your Luck, and the original The Price Is Right, and contestants in general were just generally more amped-up than they are these days. Still, though, it comes down to whoever’s job it is to pick contestants picking good contestants, and Las Vegas Gambit got that part right. In the below episode, this lady’s life changes. That’s significant.
Speaking of this episode, it’s a real roller coaster. I recommend watching the whole thing.
By the way, Las Vegas Gambit had awful ratings and was cancelled in 1981. Sorry, Wink. Speak more considerately to all genders next time.
“Meet Us In September” was the slogan for the ABC Network’s Fall 1969 lineup. These sizzle reels capture all of the programming news of the 1969 season. There’s so much to love about this campaign! The font choice and graphic work is fantastic, both in the overall face of the campaign and the show-specific stuff:
Not sure what to make of this Johnny Cash segment.
Here’s a compilation. The Bewitched promo is interesting, too – really assumes you already know what the whole show is about. Which, I guess, in a three-network world in 1969, is a pretty safe assumption.
Dynamix 1989 Video Catalog
This reel of upcoming games from the small-ish (bigger now that they were acquired by Sierra) game company Dynamix is earnest and sweet. A-10 Tank Killer was on a heavy rotation in my house. David Wolf: Secret Agent looks like something right out of Decker.
Pennywise – Microwave Cooking (1985)
There are few things more comfortingly charming than seeing these two British women in 1985 discussing the merits of the microwave. Using “units consumed” as an indicator of value, no less! Is this an alternate reality?
I’ll admit, I’m not entirely sure what I’m watching here – particularly in the first half without subtitles. When you imagine the Soviet side of the Space Race presented to children, though, I doubt you imagine something this beautiful, colorful, and hopeful. The second half presents an inspiring vision of our future in space. Imagine where we’d be if we’d worked together on this back then.
The Cure’s First TV Appearance
Robert! Put on your long hair!
Is there any time that a live performance of “A Forest” isn’t a contender for the best part of your day?
What if you had a silly TV show set in a remote jungle location and you had an idea for a second, unrelated-yet-just-as-silly TV show set in a remote jungle location and you just re-used props and sets from the first silly TV show for the second silly TV show and crossed your fingers that nobody would notice? That’s pretty much Sherwood Schwartz’s approach to It’s About Time, the second silly TV show to Gilligan’s Island‘s first silly TV show.
He actually probably didn’t cross his fingers that nobody would notice. He probably just didn’t care.
It’s About Time follows the adventures of two astronauts, Mac McKenzie and Hector Canfield, who get sent back in time to caveman days and end up living with caveman family Gronk and Shad, . Gronk is played by Joe E. Ross. essentially a caveman version of his Gunther Toody character from Car 54 Where Are You? Shad is played by the lovely Imogene Coca.
The cavemen speak in broken-but-very-very-passable modern English. The rest of the tribe are suspicious of the astronauts, but are eloquently suspicious. The plot lines revolve around either the astronauts bringing modern civilization to the cavemen, or trying to adjust to/reconcile their worldview with the cavemen’s.
Now here’s the interesting part – the show was retooled 2/3 of the way through the season to address the sagging ratings. They basically flip the premise, where the astronauts find a way to return to the present and bring the cavemen with them. The episodes then revolve around the cavemen’s acclimation to 20th Century life. That’s a courtesy the Gilligan gang didn’t get until their TV movie finale!
It didn’t help. It’s About Time was cancelled after the first season. While it’s definitely not up to par with Schwartz’s stronger efforts like Gilligan’s Island or The Brady Bunch, there’s still something special here. There’s just a lot of other stuff weighing it down. Here’s a few episodes.
1980 Coleco Catalog
There is so much to love about this 1980 Coleco Games and Toys catalog. So much to love! This Holly Hobbie oven looks like something out of a haunted house. And how about that plaid stroller?
1987 Train Ride to Coney Island
This is a pretty great snapshot of New York City in the late 1980s. Those kids need to jump into a pool of Purell after laying around on the seats of that train, though .
Goonies Famicom Commercials
The Goonies, as a movie, couldn’t be more American in how the kids act, what motivates them, and the nature of their reward. The beautiful insanity of the Goonies videogames, however, we’re just not capable of that. Kudos to Konami for taking a solid foundation and launching it into the stars. These ads for both Goonies games really hammer that insanity home. I’ll also take this opportunity to repeat the fact that Goonies II is one of the greatest video games of all time.
U2’s First TV Appearance
This 1980 TV appearance is a completely different band.
Nintendo Fun Club – April 1988 – Zelda II: The Adventure of Link
I played the new Zelda game, Breath of the Wild, for about an hour this morning. I didn’t have a ton of time to play, so I didn’t want to get into anything too big. Instead I just collected some food and cooked it, went to a few camps to farm arrows from some scrub mobs, scouted and unlocked a lookout tower while dodging laser beams from ancient robots, and stumbled across a giant one-eyed monster called Hinox and figured out how to defeat him. Then I looked back at the past hour and marvelled at how far the series (and really, gaming in general) has come since 1986 and 1988’s Zelda and Zelda II games. Then I remembered the Nintendo Fun Club issue that came out in April of 1988 covering Zelda II, and I found it again on Archive.org.
Amazing ’80s font work aside, the cover art pales a bit in comparison to the cover for the original Zelda, but by itself that’s forgivable. The original cover is pretty amazing. What’s less forgivable is that this design sort of leans into the character design of the CD-i Zelda games, which are legendary for their awfulness. It’s gotta be a coincidence, though – this cover is cartoony but still not that bad.
It’s no ‘cooking food’, but the addition of the winged boots, thunder spell, fairy transformation and, you know, towns, were pretty significant upgrades.
Apart from Zelda, there’s some other really fun stuff here. The pros offer some Mike Tyson’s Punch Out!! tips – it’s the least they could do, since the game itself advertises the Fun Club pretty blatantly:
Some user-submitted reviews and Metroid artwork are pretty adorable:
And, of course, some epic-looking game ads. Nintendo’s own ads are always a significant cut above the rest:
It’s times like this that I’m thankful for sites like archive.org, that can collect and keep these pieces of history. Stuff like this could have easily been lost, otherwise, and it’s such an important part of pop culture history. Consider throwing them a few dollars if you haven’t already. It’s good work!
How to Send an E-Mail (1984)
I had to continually convince myself that this 1984 “Database” feature on modems, bulletin boards, and email was not a parody or a segment of Look Around You. The enthusiasm these folks display about this technology is really pure, encouraging, and charming.
That’s definitely not Jermaine Clement travelled back to the past to be on a BBC Program, right? Definitely not. Right?
Day In The Life of a 1950s Small Town
Richard’s town’s got a lot going on! Movies AND bowling? This is actually a really good slice of life of the ’50s.
1989 Canon Superman Commercial
Not sure how much more on the nose you can be with your subject matter without actually being on the nose.
1978 Taco Bell Commercial
The Enchirito cameo makes this 1978 Taco Bell commercial an easy share. Miss that guy. The man about to eat them looks a bit ogre-ish for such a refined dish.
This 1989 NBC show features a married couple who die in an accident, yet their ghosts live on in their house and they have to live with/around the living family that moved into their house after they died and only one member of the family can see them and it’s not Beetlejuice and somehow they still got away with it.
In the spirit of fairness, there are a few adjustments to the formula. Ghost Husband Grant (played by Eric Idle) was a professor in life, and his hoity-toity ways conflict with Living Husband Mike who’s an unrefined plumber.
The person who can see the ghost family is not the youngest member of the family (Derek, the super cool teenage babe-hound) but the oldest – curmudgeonly Grandpa Jack.
Jack hates Living Husband Mike, too, so he and Grant have some common ground. Also the Ghost couple can apparently leave the house without being devoured by sandworms.
Nearly Departed lasted all of four episodes before being cancelled. Two went unaired. Perhaps it was the too-obvious Beetlejuice draft, but I doubt it. It also directly claimed inspiration from the 1937 Cary Grant film Topper, so there’s at least some admission of its derivative nature. Instead, I think it’s that it just wasn’t very good. Eric Idle’s fine in it, and there are some good bits, but it’s just not very unique in any aspect. The plot lines are typical sitcom tropes and the premise doesn’t do anything to elevate the stories.
Also, why would this family have a bed that fit four people and cram into one side of it if they weren’t aware that there was a ghost family next to them? And why would Mike hug Grant and find something tangible at all?
Here’s an episode where Grandpa is tasked with babysitting babe-hound Derek, but instead goes off to play poker and leaves the ghosts in charge… hilarity!
This 1979 PSA instructs kids how to make a quick breakfast – a “quick fast”, if you will. I’m on board with the idea, but toast with cheese AND peanut butter? That’s weird, right?
Also, where does that bowling part fit in to all of this?
Pink Panther Flakes (1971)
I’ll take a piece of toast with cheese and peanut butter over whatever this garbage is supposed to be. It’s pretty bad when the commercial won’t even show you the cereal.
The vocal on the verse is pretty amazing, though.
Silent Running Trailer
They don’t make trailers like this any more. There’s something charming about the combination of the uneventful font, the deadpan narration, the blatant ‘this is what the movie is’ nature of the clips and the progression of the trailer’s narrative, and the circus-ringleader copy playing up the robots and Joan Baez.
MST3k Season 2 Promos
In honor of the recent release of Mystery Science Theater 3000 season 11(!) on Netflix, here are some promos announcing season 2. It’s pretty neat to see the promos reference TV’s Frank as the “new villain”. It’s also neat to see some of the Comedy Channel’s look and feel.
It’s 1982. Pac Man’s a pretty big deal. So big that they didn’t just make a Pac-Man cartoon, NBC centered its 1982 Saturday Morning Preview Special around it.
Pac-Man is the carrot that Dick Clark dangles for forty five minutes through this awful special, held on the set of American Bandstand. Like the free movie tickets that come at the end of a Timeshare presentation, you have to through clip after clip of unoriginal, derivative cartoons based on existing properties. When you’re not doing that, you’re watching Dick Clark have a hamfisted time around some children. Seriously – he doesn’t know what to do with these kids. Not 90 seconds into the special, Clark is admonishing a child for talking when he’s talking. On mic. To the camera.
The special tries to be interesting – ventriloquist Willie Taylor does a solid three minute set.
Scooby and Scrappy-Doo costumed characters show up for a clunky appearance.
Henry Winkler and Frank Welker do a table read of a scene from the Laverne and Shirley cartoon. Kids love seeing voice actors!
After a ten-minute long “clip” of The Lil’ Rascals cartoon we finally get about a forty-five minute preview of Pac-Man! Then we’re sent out of the special with a rockin’ dance party.
Seriously, there’s so little effort here. Give me a sloppy narrative or a musical act or some actual star power! At the very least, I guess it’s heartening to see a studio full of disappointed kids make the best of things. Here’s the special.
Ward’s 1971 Microwave Oven
Love that dinosaur puppet! The flaming arrow into the conestoga, not so much…
FIVE HUNDRED DOLLARS.
Watch a cowboy with dementia peddle a cereal based on stale waffles to a couple of overacting kids!
The Long Walk Artwork
“The Long Walk” is one of my favorite short stories by Stephen King. This promotional artwork really catches the story, from the illustration to the red background to the font choice. Beautiful.
Guys, I don’t think this conversation actually happened, but I love the layout of this ad.
This 1989 experiment tried to marry the light and dark sides of Jim Henson’s work into one weekly television event. It didn’t really take.
Henson himself hosted the weekly hourlong anthology series, setting up the episode’s lineup and theme. The first thirty minutes were called “MuppeTelevision”, hosted by Kermit and structured like a modern-day Muppet Show. A muppet named Digit served the Scooter role in coordinating the production, and the tradition of a weekly special guest was still intact.
The second half hour was, for the most part, a more serious offering. This segment was typically one story told over thirty minutes exploring the more poignant, emotional, story-led side of puppetry. The short film Lighthouse Island aired here, as did several episodes of The Storyteller, starring John Hurt.
The series was a ratings flop, and only 9 of the 12 episodes produced ever made it to air before NBC cancelled the show. A shame, as there’s something special here. Here’s the first episode.
Cathy Ads for McDonald’s Salads
It was an odd-yet-very-eighties move for McDonalds to offer a line of salads as a standard menu item. I’ll ignore the fact that they chose to put them into cups so that you could shake them to toss and mix the dressing, which added the frustrating experience of eating a salad from a cup. Ok, I guess I won’t ignore it. Still, an even odder decision was to use comic strip character Cathy to sell the McDonalds Salad idea. Here are a few commercials with her as the pitch-person.
It’s 1981! Candy can be cereal! Anything can be cereal! Everyone’s making cereal!
ALF (SEGA Master System)
It’s no surprise, given the TV show ALF‘s wide success, that a video game would release featuring the Melmac-ian jester. It should also be no surprise that it was awful.
It’s a pretty simple premise: ALF’s scouring the town looking for tools to repair his spaceship, evading men-in-black and other, more pedestrian perils. These men-in-black are pretty awful at disguise, their characters eternally hunched over with comically ‘grabby’ hands.
Still, the music’s charming and although the premise sounds A LOT like E.T., at least this game adaptation isn’t total garbage. Here’s a playthrough.
Baby Ruth Ad
And a beautiful, beautiful early-20th-century ad for Baby Ruth. The original driving stimulant. Except for, you know, drugs.
The decision to make a Disney-MGM (now Disney Hollywood) Studios theme park was an odd one for the company. This 1989 television special celebrating the opening of the park is filled with similarly odd decisions.
Disney-MGM was the third Florida park, coming after EPCOT but before Animal Kingdom. Where the Magic Kingdom focused on Americana, Fantasy, Futurism, and Adventure and EPCOT focused on a more expanded Futurism and International appreciation, Disney-MGM was centered around Hollywood, moviemaking, and their acquired interests like the Muppets and their stake in Star Wars. The park beat its most direct competition, Universal Studios Orlando, to the market by a year, but the actual offering of attractions – you know, the things that people go to theme parks to enjoy – were a bit iffy.
Like Universal, the intent of the MGM studio was to be an actual production lot. Florida was rising as a destination for film and television production in the late ’80s and early ’90s, and Central Florida was leading the cyarge. It didn’t work out so well for Universal, and only worked out slightly better for Disney-MGM; large, loud, open-air parks don’t lend themselves well to delicate filming. The production aspect of both parks was ultimately shuttered, with the exception of a few television studios that held out for another decade or so. This special is dripping with the optimism of the promise of that idea, though.
The special opens with a big production number led by Smokey Robinson, some fancy special effects, and a whole bunch of iconic movie characters in an elaborate dance number.
John Ritter hosts the special, for lack of a better word, as a director who has just learned that the park opens in two hours (gulp!). To get an idea of how he reacts to this news, watch any episode of Three’s Company, ever. Copy and paste this gag about twenty times throughout the special, as he clumsily pulls everything together for the grand opening, just happening to show off all of the park’s features along the way.
He stumbles across a ton of celebrities in the process. There are bits, songs, or pre-recorded well-wishes from Harry Anderson, George Burns, Jane Fonda, Rue Maclanahan, Willie Nelson, John Ritter, Smokey Robinson, Dick van Dyke, the Pointer Sisters, and tons more.
Harry Anderson shows off the magic of blue screen technology and other special effects, complete with a bag full of “bee” puns and dad jokes.
President Reagan’s a natural fit for a well-wish to the new park, given his Hollywood background. Thatcher, though?
Dick van Dyke and the Creel triplets show off some of the actual attractions of the park, like the flagship Great Movie Ride, in an impressive attempt to chew up some runtime.
The highlight of this special is, without a doubt, the music. In addition to the aforementioned Smokey Robinson number, the Pointer Sisters kill it, Buster Poindexter’s got a big number (right?) and Suzanne Somers even pulls of an amazing, yet confusing, version of “Rhythm of the Night”.
Two hours, about twenty celebrity well-wishes, a dozen physical gags, and six musical numbers later the park is officially open. A replica of old-timey and modern Hollywood in Central Florida. Was anyone asking for this? It’s difficult to get an accurate gauge of the actual appeal of this theme of a park. Growing up in Central Florida at the time, I know that the local reception was lukewarm. Star Tours was the main draw, and it was a great one, but one swallow does not make a Summer. I did meet Kid ‘n Play at the park one night as part of the 1992 NBA All Star Weekend, so there’s that.
Here’s the special. Make sure to watch the commercials and promos – that spot for the Bionic Woman/Six-Million-Dollar Man crossover looks flat out bananas.
1969 IHOP Commercial
I can’t imagine the conversation that led to the approval of this voice singing this song in this commercial. And the food just looks awful! Outside of that, though, gorgeous commercial.
Before we had computers that could do multiple tasks and take up a reasonable amount of space, we had unitasker machines like word processors. Not going to lie, I get so easily distracted that I kind of miss those days.. This print ad for MicroPro word processors has a clean look to it that makes me miss word processors even more.
Grins & Smiles & Giggles & Laughs
It’s interesting to see how fierce the cereal war was in the 1970s and 1980s. There are so many flashes in the pan, so many unnecessary variations on successful formulas, and so many tacky TV Show/Movie tie-ins on the playing field during this time. Case in point: 1976’s Grins & Smiles & Giggles & Laughs, a weird smiley-face cereal featuring five mascots – the aforementioned Grins, Smiles, Giggles, Laughs, and a grumpy robot named Cecil that produces the cereal if something makes him laugh.
It didn’t last long.
Lynda Carter’s Rock & Roll Fantasy
Where was Lynda Carter when Michael Eisner was casting for the Disney-MGM opening ceremony? This is such a delightful cringe.